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server proof of concept

We are looking to use the ICE library in a mmorpg we are working on.(www.neverborn.net)

I need to prototype our desired server configuration as follows :

Login Server - Authenticates user & passes client off to management server. (User info kept in mysql database)

Management Server - Keeps track of current game servers,clients connected to servers & manages server load.

Game Server(s) - Manage maps & game logic - details still to be determined. Management server will pass client off to relevant game server(s).

Can someone point me to some example code or documentation that would get me started along this path.
For starters, is there a way to pass up user/password from client on first connect to login server and can i automatically get an authentication function to run on the login server for each new connection.