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6apMaJIeu

Hey there. How come finalizing Ice 3.6.3 in C++ using suggested method - destroy() is causing "... Microsoft C++ exception: `anonymous namespace'::ThreadPoolDestroyedException at memory ..." exceptions while calling shutdown() doesn't? Which method shold be used? Does shutdown() also performs full clean-up?

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6apMaJIeu
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Control logic over a server plug-in