Archived
This forum has been archived. Please start a new discussion on GitHub.
Evictor's saving thread?
kent
in Help Center
Hi,
I am using Evictor for keeping a lot of servants(about 300,000) and I set the Evictor's size as 1000. I find that the server's response is very slow, and the cpu's iowait is about 20%. I trace the evictor, I find that the Evictor streams objects very fast but saves objects very slow, it seems that the Evictor is taking so much time for saving. If set Freeze ... SavePeriod=3600000 and Freeze ... SaveSizeTrigger=-1(delay saving), the system runs very fast. But there will be a lot of unsaved servants and could cause out of memory exception. How do I resolve the problem?
I am using Evictor for keeping a lot of servants(about 300,000) and I set the Evictor's size as 1000. I find that the server's response is very slow, and the cpu's iowait is about 20%. I trace the evictor, I find that the Evictor streams objects very fast but saves objects very slow, it seems that the Evictor is taking so much time for saving. If set Freeze ... SavePeriod=3600000 and Freeze ... SaveSizeTrigger=-1(delay saving), the system runs very fast. But there will be a lot of unsaved servants and could cause out of memory exception. How do I resolve the problem?
0
