Archived
This forum has been archived. Please start a new discussion on GitHub.
retrieve proxy id
Hi there
I was wondering if there is an easy way to retrieve Proxy ids?
I am currently toying with the demos supplied with the Ice documentation and would like to do the following. While passing a clientproxy to a list on the server I would like to cout the id (used as username) of the proxy. The clientcode is as follows:
on the server:
I was wondering if there is an easy way to retrieve Proxy ids?
I am currently toying with the demos supplied with the Ice documentation and would like to do the following. While passing a clientproxy to a list on the server I would like to cout the id (used as username) of the proxy. The clientcode is as follows:
//code omitted
int
CallbackClient::run(int argc, char* argv[])
{
string username;
//Enter Username tryblok begin
try
{
cout << "Enter Username.\n";
cout << "Username: " << flush;
getline(cin, username);
}
catch(const Exception& ex)
{
cerr << ex << endl;
return EXIT_FAILURE;
}
//Enter Username tryblok end
PropertiesPtr properties = communicator()->getProperties();
const char* proxyProperty = "Callback.Client.CallbackServer";
std::string proxy = properties->getProperty(proxyProperty);
if(proxy.empty())
{
cerr << appName() << ": property `" << proxyProperty << "' not set" << endl;
return EXIT_FAILURE;
}
CallbackSenderPrx server = CallbackSenderPrx::checkedCast(communicator()->stringToProxy(proxy));
if(!server)
{
cerr << appName() << ": invalid proxy" << endl;
return EXIT_FAILURE;
}
ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Callback.Client");
Identity ident;
ident.name = username;
ident.category = "";
CallbackReceiverPrx somevarname = CallbackReceiverPrx::uncheckedCast(adapter->add(new CallbackReceiverI, ident));
adapter->activate();
server->ice_connection()->setAdapter(adapter);
server->addClient(somevarname);
//code omitted
on the server:
void
CallbackSenderI::addClient(const CallbackReceiverPrx& proxy, const Current& current)
{
//pseudocode begin:
// cout the username providet as [COLOR="Red"]ident[/COLOR]on the clientside:
//CallbackReceiverPrx somevarname = CallbackReceiverPrx::uncheckedCast(adapter->add(new CallbackReceiverI, [COLOR="Red"]ident[/COLOR]));
//pseudocode end
_clients.push_back(proxy);
}
0
Comments
-
For support please fill out your signature information as described in this post http://www.zeroc.com/vbulletin/showthread.php?t=16970
-
I did, but after my initial post
0 -
You can extract the Ice::Identity from a proxy with ice_getIdentity(), e.g. prx->ice_getIdentity().
Since Ice 3.0.0, you can also "print" a proxy, e.g. cout << "My proxy: " << prx << endl.
Cheers,
Bernard0 -
sweet 'n easy:D
thanx0 -
hi,steepLearningC,
It seemed that you made some mistakes when using bi-dir connection. The ice document (page 916 , version 3.0.0)has given very detailed explanations about this. please refer to it.
You can get the identity via ice_getIdentity(), but you can't print it with
cout << "My proxy: " << prx << endl
since in your bi-dir case the proxy is a type of "fixed" ,which doesn't support unmarshalling.
I think Benard must overlook some lines of you codes:) .
Cheers
OrNot0