ice without STLPORT?

in Help Center
Hi.
I'm in a bit of a dilemma here. I _need_ ICE to work on MSVC++ 6.0, without STLPORT.
We have our own internal modifications to get by the broken STL implementation on VC++6 and that is clashing with STLPORT.
How much work would it be to go through the ICE code and pull out all references to STLPORT and place ours in.
I apologize if this is a dumb question. Just looking to see if you guys think its even logical to do
abhay
I'm in a bit of a dilemma here. I _need_ ICE to work on MSVC++ 6.0, without STLPORT.

We have our own internal modifications to get by the broken STL implementation on VC++6 and that is clashing with STLPORT.
How much work would it be to go through the ICE code and pull out all references to STLPORT and place ours in.
I apologize if this is a dumb question. Just looking to see if you guys think its even logical to do
abhay
0
Comments
I believe the only change you'd need to make would be to disable the following code in include/IceUtil/Config.h: Give it a try and see what happens.
Good luck,
- Mark
C:/Ice-3.0.0-VC60/include\IceUtil/Mutex.h(141) : error C2065: 'TryEnterCriticalSection' : undeclared identifier
tracing back, shouldn't this be picked up automatically by WINDOWS.h and WINBASE.h..
am i doing somethign wrong?
abhay
- Mark
Using NT, well, I gave this to the compiler as an option
CPPFLAGS += /D_WIN32_WINNT=0x0400
and that solves the compile error, but i guess our implementation of some of the STL leaves a lot to be resolved, I get a lot of linking errors..
Templates.obj : error LNK2001: unresolved external symbol "public: void __thiscall IceProxy::Demo::Printer::printStringArray(class s
td::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::b
[email protected][email protected][email protected]@[email protected]@V[email protected]@[email protected]@[email protected]@V[email protected][email protected][email protected]@[email protected]@V?
[email protected]@[email protected]@[email protected]@Z)
TestICE.obj : error LNK2001: unresolved external symbol "public: void __thiscall IceProxy::Demo::Printer::printStringArray(class std
::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::bas
ic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > const &)" ([email protected]@[email protected]@@QA
[email protected][email protected][email protected]@[email protected]@V[email protected]@[email protected]@[email protected]@V[email protected][email protected][email protected]@[email protected]@V?$a
[email protected]@[email protected]@[email protected]@Z)
yeah, so can't really handle basic_string
arggh. works wonderfully on Linux, and sadly can't use it on MSVC++ 6.0, which is needed by us..
thanks a ton for the help!
abhay