Archived
This forum has been archived. Please start a new discussion on GitHub.
maintaining replica state
Ive been tinkering around with ice for about and it looks like it has some nifty features, in particular that of icegrid.
I know icegrid allows the creation of replica objects to balance loads, however they dont seem to get inconsistant with each other if they offer more than raw computation power, What i would like to know if there is any support for maintaining state of replica objects?
I know icegrid allows the creation of replica objects to balance loads, however they dont seem to get inconsistant with each other if they offer more than raw computation power, What i would like to know if there is any support for maintaining state of replica objects?
0
Comments
-
Hi Alex,
No, we currently don't provide any built-in mechanism to replicate the state of some objects. That's something you have to implement yourself.
Cheers,
Benoit.0 -
Thanks for the speedy response,
was thinking id have to implement it, just wanted to make sure i wasnt putting in wasted hours0