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What feature would you like to see most in Ice?
Comments
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vim has a syntax highlighting module for Slice. See http://www.zeroc.com/vbulletin/showthread.php?t=818
Cheers,
Michi.0 -
all waiting for C# 2.0 i guess

feature set is really alright:
* as i noticed u wanna provide custom performance counters -> great! need that!
would be nice to provide a "fitness" function for different QoS aspects. in my project: network latency/bandwith considerations of far distributed services and cpu utilization
but have no idea how?
* get rid of polymorphic limitation for methods-> forget languages that dont provide that
* consider those stupid localized windows versions
(meaning some bugs in ICE and "c:\white spaces in path to config")
* config consolidation towards xml
* dont forget the internet OS *BSD: sould not be too hard to test for __FREEBSD__ macros where __APPLE__ is defined
* documentations toward an iterative development process. have problems to find a good way to patch, distribute and redeploy during development0 -
skropp wrote:* get rid of polymorphic limitation for methods-> forget languages that dont provide that
I'm not sure what you mean by that. Ice doesn't have any restrictions with respect to polymorphism. Or do you mean overloading functions with different signatures? This does not really have to do with polymorphism; it's more a convenience feature. The problem with supporting this is not just languages that do not support overloading functions. The main problem is that the Ice protocol would become quite ugly, because you would have to mangle the signature into the operation name.0 -
IceStorm not centralizedmarc wrote:We would like to get a feeling for what features are on top of your wish list. So, what features are you missing in Ice?
Please feel free to suggest anything that comes to your mind, including, but not limited to, new language mappings, new services, new core features, documentation enhancements, etc.
Hi all!:
This is my sugestion:
I'd like IceStorm to be not centralize. I mean something like message oriented middleware but with Ice flavor. May be:
- installing an IceStorm per compouter communicating one each other via multicast.
- topics linked to multicast directions
- just the inside code would change; no changes in programs made by user.
Well, what do you think?
Regards0 -
I agree with chcases
I would like IceStorm to be distributed 1.e multiple Ice Strom servers
connected with each other so that they become fault tolerance / replication
-- Ice strom servers running in diffrent machines.
-- they replicate subcriptions automatically
-- Publishers can publish in any one IceStrom server
-- Subcriber to subcribe any IceStrom and recive event from there
see spread tool kit www.spread.org
~Anand0 -
Qt Mappings
Sorry, should've posted this ages ago!
A version of slice2cpp to generate C++ mappings using Qt types would be very nice and potentially quite simple (as Qt provides conversions to and from stdlib types). In fact, if this is not too difficult I may consider implementing it myself when I have more time
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Support for JMS
Hey there;
I work as a systems engineer at a bank down Wall Street and I am a newbie to ICE. First, may I say congratulations! I have been playing with the example programs and I have been very impressed with all that ICE has to offer.
It would be nice if there was a java library that supports the JMS interface but uses ICE on the backend. This would be very attractive to many products which have a significant java code base using JMS but whom are unhappy with the performance scalability and stability of the middleware systems. It would be a no brainer to show the management of these products the performance numbers ICE brings to the table and then offer them an uprade strategy that has one middleware system being replaced with ICE, without having to rewrite the java code that is already there.
Just a suggestion. Once again guys, I love ICE and I continue to promote it whenever and wherever I can. Thanks!
PS. Another suggestion, devote a webpage or pdf to just sample code. The manual is very well written but not something I want to lug on the number 6 train home in the evening. Maybe something along the lines of the Cookbook series from O'Reilly?
John0 -
jschreud wrote:PS. Another suggestion, devote a webpage or pdf to just sample code. The manual is very well written but not something I want to lug on the number 6 train home in the evening. Maybe something along the lines of the Cookbook series from O'Reilly?
Did you have a look at our newsletter? Our newsletter has many examples, covering various Ice topics.0 -
Oh, I forgot about the newsletters. Yes, those are extremely helpful! I especially liked the article on integrating ICE into a multithreaded GUI app. I guess what I was talking about is taking the newsletter, drop the news part and put the code somewhere folks can easily search for it. A good example I can think of is what Syncfusion (www.syncfusion.com) did on their support site. Syncfusion makes .NET GUI widgets and confused folks such as myself can go to the support page and search the knowledge base for FAQ's. I dunno, I think it could really help you guys as a first line of support.
John0 -
What I would like to see is if a property is set or not... Right now it's not possible to have like
"if property 'Cat.House' is not set -> Take 'Animal.House'". This is OK for as long as Cat.House is not empty. Then you can say like 'ok, take the animal house'. But what if it is intentionally empty? Then it will take the animal house, but that's a wrong behaviour...
My opinion would be to add "bool isPropertySet( string prop )" to the Properties object.
Greetings,
Steven0 -
I know, but I'm using the RLock/WLock typdefs... Which has not this function (afaik).
So I made a RWLock:class RWLock { public: RWLock(IceUtil::RWRecMutex& _mutex) : m_mutex(_mutex), rlock(_mutex) // automatically readlocking... { } ~RWLock() { } void upgrade() { m_mutex.upgrade(); } void downgrade( ) { m_mutex.downgrade(); } private: IceUtil::RWRecMutex& m_mutex; IceUtil::RWRecMutex::RLock rlock; RWLock(); RWLock(const RWLock&); RWLock& operator=(const RWLock&); };
But it would be nice to see it native in ICE
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Reliable UDP?
Question: is there any reason why we couldnt envisage implementing a reliable UDP protocol?
The advantage of reliable UDP wrt TCP is that there is no requirement for packets to be received in sequence, so a single lost packet wont delay the packets that go after it.
One way to implement this could be to use http://www.lidgren.net/wiki/doku.php?id=lidgren.library.network
Hugh Perkins
OpenSource Metaverse Project http://metaverse.sourceforge.net0
