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client crashes with 'IceInternal::LocalExceptionWrapper' when server disconnects
I have a client that crashes when attempting a oneway invocation on a proxy to an object on a server that has been disconnected. On the console I get the error message:
But since I am on Mac OS I also get a dialog box with this stack trace:
Any idea what is going on?
terminate called after throwing an instance of 'IceInternal::LocalExceptionWrapper' Abort trap
But since I am on Mac OS I also get a dialog box with this stack trace:
Thread 2 Crashed: 0 libSystem.B.dylib 0x90109136 __semwait_signal_nocancel + 10 1 libSystem.B.dylib 0x90102013 usleep$NOCANCEL$UNIX2003 + 61 2 libSystem.B.dylib 0x90119685 abort + 85 3 libstdc++.6.dylib 0x968b8005 0x96870000 + 294917 4 libstdc++.6.dylib 0x968b610c __gxx_personality_v0 + 1108 5 libstdc++.6.dylib 0x968b614b std::terminate() + 29 6 libstdc++.6.dylib 0x968b6261 __cxa_throw + 101 7 libIce.33.dylib 0x003793ce Ice::ConnectionI::sendRequest(IceInternal::Outgoing*, bool, bool) + 254 8 libIce.33.dylib 0x003884a1 IceInternal::ConnectionRequestHandler::sendRequest(IceInternal::Outgoing*) + 65 9 libIce.33.dylib 0x00410006 IceInternal::Outgoing::invoke() + 470
Any idea what is going on?
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Comments
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I'm afraid that isn't much to go on. The simplest way to get your problem resolved is a compilable demo that shows the issue. What precisely are you doing in your client? What version of Ice and Mac OS are you using?0