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Linking issues on Ice Touch
I attempted to compile an Ice Project in xcode but resulted in library not found for -lIce. I already put /opt/IceTouch-1.0/lib on the Library Search Paths but that did not resolved the problem. Anyone has idea on what is the issue?
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Comments
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The Objective-C Ice library is called IceObjC, not Ice. If you are a building a Cocoa, or iPhone application then you should use the IceTouch Xcode SDK (as documented in the RELEASE_NOTES file accompanying the distribution). In this case, you don't need to add any library to your linker options.
I highly recommend that you watch one of my screencasts which shows precisely how to setup an Xcode project for each of the project types for Xcode.
http://www.zeroc.com/doc/screencasts.html0 -
I have reinstall the IceTouch 1.0 Package and follow the video. I was able to build however when attempting to run on the iphone simulator it crashed with the following error.
Dyld Error Message:
Library not loaded: @executable_path/libIceObjC.dylib
Referenced from: blah blah
Reason: image not found
Looks like it cannot find the dylib file, do I need to set the library search path? That was not done in the video....0 -
Hi,
You need to copy the IceObjC shared library to the application bundle for the simulator. This is documented in the RELEASE_NOTES, here's the relevant part:For iPhone Simulator applications, the dynamically linked Ice libraries must be copied into the application directory. For our iPhone demos, this is done in the Xcode project with a post-build script as follows: if [ $PLATFORM_NAME = iphonesimulator ]; then cp $ADDITIONAL_SDKS/usr/local/lib/*.dylib $BUILT_PRODUCTS_DIR/$CONTENTS_FOLDER_PATH fi
How to add this post build script to the Xcode project is shown in the IceTouch Intro screencast (in the last quarter of the screencast).
Cheers,
Benoit.0