a question about MFC memory leak in using ice

env: Win7 64bit, VS2010

I write the code following the MFC client demo code. I use the vc100 path lib. I do nothing invoke and just close application, so Visual studio show the memory leak from 'ThreadPoolDestroyedException'. How can I do with it?

The thread 'Win32 Thread' (0x1968) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x504) has exited with code 0 (0x0).
First-chance exception at 0x773bb727 in syslogClient.exe: Microsoft C++ exception: `anonymous namespace'::ThreadPoolDestroyedException at memory location 0x0302f44b..
The thread 'Win32 Thread' (0x10d8) has exited with code 0 (0x0).
Detected memory leaks!
Dumping objects ->
{829} normal block at 0x009657A0, 8 bytes long.
Data: < V > 00 56 96 00 00 00 00 00
{825} normal block at 0x00965700, 8 bytes long.
Data: <8U > 38 55 96 00 00 00 00 00
{822} normal block at 0x00965530, 260 bytes long.
Data: < T, T W > 08 C5 14 54 2C C5 14 54 00 57 96 00 00 CD CD CD
{820} normal block at 0x009653F0, 8 bytes long.
Data: <t, T > 74 2C 99 54 00 00 00 00
{480} normal block at 0x002EB060, 8 bytes long.
Data: < !T > D0 B6 21 54 00 00 00 00
.....
Object dump complete.
The program '[9596] syslogClient.exe: Native' has exited with code 2 (0x2).

Comments

  • mesmes CaliforniaMark SpruiellOrganization: ZeroC, Inc.Project: Ice DeveloperAdministrators, ZeroC Staff ZeroC Staff
    Hi,

    Please see this FAQ.

    We are only aware of one memory leak in Ice 3.4.1. This will be fixed in the next release.

    Regards,
    Mark
  • SystemSystem Member
    Thanks a lot!
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