a question about MFC memory leak in using ice

env: Win7 64bit, VS2010

I write the code following the MFC client demo code. I use the vc100 path lib. I do nothing invoke and just close application, so Visual studio show the memory leak from 'ThreadPoolDestroyedException'. How can I do with it?

The thread 'Win32 Thread' (0x1968) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x504) has exited with code 0 (0x0).
First-chance exception at 0x773bb727 in syslogClient.exe: Microsoft C++ exception: `anonymous namespace'::ThreadPoolDestroyedException at memory location 0x0302f44b..
The thread 'Win32 Thread' (0x10d8) has exited with code 0 (0x0).
Detected memory leaks!
Dumping objects ->
{829} normal block at 0x009657A0, 8 bytes long.
Data: < V > 00 56 96 00 00 00 00 00
{825} normal block at 0x00965700, 8 bytes long.
Data: <8U > 38 55 96 00 00 00 00 00
{822} normal block at 0x00965530, 260 bytes long.
Data: < T, T W > 08 C5 14 54 2C C5 14 54 00 57 96 00 00 CD CD CD
{820} normal block at 0x009653F0, 8 bytes long.
Data: <t, T > 74 2C 99 54 00 00 00 00
{480} normal block at 0x002EB060, 8 bytes long.
Data: < !T > D0 B6 21 54 00 00 00 00
.....
Object dump complete.
The program '[9596] syslogClient.exe: Native' has exited with code 2 (0x2).

Comments

  • mesmes CaliforniaAdministrators, ZeroC Staff Mark SpruiellOrganization: ZeroC, Inc.Project: Ice Developer ZeroC Staff
    Hi,

    Please see this FAQ.

    We are only aware of one memory leak in Ice 3.4.1. This will be fixed in the next release.

    Regards,
    Mark
  • SystemSystem Member
    Thanks a lot!
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