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is it a bug or conflict ?
i use ogre and ice to build a net-game demo.
i build net component ,it work well.
but when i build the whole system, i meet a mistake .
"tryEnterCriticalSection "identifier not found, even with argument-dependent lookup The compiler was not able to resolve a reference to an identifier, even using argument-dependent lookup.
i don't know the reason .please help me .
thanks ~~
i build net component ,it work well.
but when i build the whole system, i meet a mistake .
"tryEnterCriticalSection "identifier not found, even with argument-dependent lookup The compiler was not able to resolve a reference to an identifier, even using argument-dependent lookup.
i don't know the reason .please help me .
thanks ~~
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Comments
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See [thread=305]this thread[/thread] and [thread=351]this thread[/thread]. Defining _WIN32_WINNT before including <windows.h> might solve your problem. Let us know if you still have any issues however!
Benoit.0 -
thanks very much
that's what i need:)0