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destroy() vs shutdown() (Ice 3.6.3 C++, server-side application)

6apMaJIeu6apMaJIeu Member Maxim MukhinOrganization: PersonalProject: Control logic over a server plug-in

Hey there!
How come finalizing Ice 3.6.3 in C++ using suggested method - destroy() is causing "... Microsoft C++ exception: `anonymous namespace'::ThreadPoolDestroyedException at memory ..." exceptions while calling shutdown() doesn't?
Which of 2 methods should be used in that case?
Does shutdown() also performs full clean-up?

Thanks in advance!


  • xdmxdm La Coruña, SpainAdministrators, ZeroC Staff Jose Gutierrez de la ConchaOrganization: ZeroC, Inc.Project: Ice Developer ZeroC Staff


    For a comparison of destroy and shutdown read the communicator documentation calling destroy shouldn't throw ThreadPoolDestroyedException can you provide a sample code that demonstrate the issue?


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